Terraria.ModLoader.AssemblyManager.AssemblyManager C# (CSharp) Method

AssemblyManager() static private method

static private AssemblyManager ( ) : System
return System
        static AssemblyManager() {
            AppDomain.CurrentDomain.AssemblyResolve += (sender, args) => {
                string name = new AssemblyName(args.Name).Name;

                if (name == "Terraria")
                    return Assembly.GetExecutingAssembly();

                Assembly a;
                loadedAssemblies.TryGetValue(name, out a);
                return a;
            };
        }