TerrainDisplay.Collision.SelectedTriangleManager.AddSelectedTriangle C# (CSharp) Method

AddSelectedTriangle() private method

private AddSelectedTriangle ( System.Vector3 v0, System.Vector3 v1, System.Vector3 v2 ) : void
v0 System.Vector3
v1 System.Vector3
v2 System.Vector3
return void
        private void AddSelectedTriangle(Vector3 v0, Vector3 v1, Vector3 v2)
        {
            var offset = Vertices.Count;
            Vertices.Add(v0);
            Vertices.Add(v1);
            Vertices.Add(v2);

            Indices.Add(offset + 0);
            Indices.Add(offset + 1);
            Indices.Add(offset + 2);
        }