public void LoadContent()
{
background = content.Load<Texture2D>("bg/gojirra");
damageStringFont = content.Load<SpriteFont>("SpriteFont1");
//playButton = new Button(content, "Button/yellow_button", new Vector2(200,200));
attackButton = new Button(content, "Button/yellow_button.fw", new Vector2(200, 350));
hero.LoadContent();
}