System.Xml.Xsl.Xslt.CompilerErrorCollection.Add C# (CSharp) Method

Add() public method

public Add ( CompilerError value ) : int
value CompilerError
return int
        public int Add(CompilerError value) => List.Add(value);

Usage Example

Exemplo n.º 1
0
        private Assembly CompileAssembly(List <ScriptClass> scriptsForLang)
        {
            TempFileCollection      allTempFiles = compiler.CompilerResults.TempFiles;
            CompilerErrorCollection allErrors    = compiler.CompilerResults.Errors;
            ScriptClass             lastScript   = scriptsForLang[scriptsForLang.Count - 1];
            CodeDomProvider         provider;
            bool isVB = false;

            try {
                provider = lastScript.compilerInfo.CreateProvider();
            }
            catch (ConfigurationException e) {
                // The CodeDom provider type could not be located, or some error in machine.config
                allErrors.Add(compiler.CreateError(lastScript.EndLineInfo, /*[XT_041]*/ Res.Xslt_ScriptCompileException, e.Message));
                return(null);
            }

#if !FEATURE_PAL // visualbasic
            isVB = provider is Microsoft.VisualBasic.VBCodeProvider;
#endif // !FEATURE_PAL

            CodeCompileUnit[]  codeUnits    = new CodeCompileUnit[scriptsForLang.Count];
            CompilerParameters compilParams = lastScript.compilerInfo.CreateDefaultCompilerParameters();

            //


            compilParams.ReferencedAssemblies.Add(typeof(System.Xml.Res).Assembly.Location);
            compilParams.ReferencedAssemblies.Add("System.dll");
            if (isVB)
            {
                compilParams.ReferencedAssemblies.Add("Microsoft.VisualBasic.dll");
            }

            bool refAssembliesByHref = false;

            for (int idx = 0; idx < scriptsForLang.Count; idx++)
            {
                ScriptClass   script   = scriptsForLang[idx];
                CodeNamespace scriptNs = new CodeNamespace(ScriptClassesNamespace);

                // Add imported namespaces
                foreach (string ns in defaultNamespaces)
                {
                    scriptNs.Imports.Add(new CodeNamespaceImport(ns));
                }
                if (isVB)
                {
                    scriptNs.Imports.Add(new CodeNamespaceImport("Microsoft.VisualBasic"));
                }
                foreach (string ns in script.nsImports)
                {
                    scriptNs.Imports.Add(new CodeNamespaceImport(ns));
                }

                scriptNs.Types.Add(script.typeDecl);

                CodeCompileUnit unit = new CodeCompileUnit(); {
                    unit.Namespaces.Add(scriptNs);

                    if (isVB)
                    {
                        // This settings have sense for Visual Basic only. In future releases we may allow to specify
                        // them explicitly in the msxsl:script element.
                        unit.UserData["AllowLateBound"]             = true;   // Allow variables to be declared untyped
                        unit.UserData["RequireVariableDeclaration"] = false;  // Allow variables to be undeclared
                    }

                    // Put SecurityTransparentAttribute and SecurityRulesAttribute on the first CodeCompileUnit only
                    if (idx == 0)
                    {
                        unit.AssemblyCustomAttributes.Add(new CodeAttributeDeclaration("System.Security.SecurityTransparentAttribute"));

                        // We want the assemblies generated for scripts to stick to the old security model
                        unit.AssemblyCustomAttributes.Add(
                            new CodeAttributeDeclaration(
                                new CodeTypeReference(typeof(System.Security.SecurityRulesAttribute)),
                                new CodeAttributeArgument(
                                    new CodeFieldReferenceExpression(
                                        new CodeTypeReferenceExpression(typeof(System.Security.SecurityRuleSet)), "Level1"))));
                    }
                }

                codeUnits[idx] = unit;
                foreach (string name in script.refAssemblies)
                {
                    compilParams.ReferencedAssemblies.Add(name);
                }

                refAssembliesByHref |= script.refAssembliesByHref;
            }

            XsltSettings settings = compiler.Settings;
            compilParams.WarningLevel            = settings.WarningLevel >= 0 ? settings.WarningLevel : compilParams.WarningLevel;
            compilParams.TreatWarningsAsErrors   = settings.TreatWarningsAsErrors;
            compilParams.IncludeDebugInformation = compiler.IsDebug;

            string asmPath = compiler.ScriptAssemblyPath;
            if (asmPath != null && scriptsForLang.Count < scriptClasses.Count)
            {
                asmPath = Path.ChangeExtension(asmPath, "." + GetLanguageName(lastScript.compilerInfo) + Path.GetExtension(asmPath));
            }
            compilParams.OutputAssembly = asmPath;

            string tempDir = (settings.TempFiles != null) ? settings.TempFiles.TempDir : null;
            compilParams.TempFiles = new TempFileCollection(tempDir);

            // We need only .dll and .pdb, but there is no way to specify that
            bool keepFiles = (compiler.IsDebug && asmPath == null);
        #if DEBUG
            keepFiles = keepFiles || XmlILTrace.IsEnabled;
        #endif
            keepFiles = keepFiles && !settings.CheckOnly;


            compilParams.TempFiles.KeepFiles = keepFiles;

            // If GenerateInMemory == true, then CodeDom loads the compiled assembly using Assembly.Load(byte[])
            // instead of Assembly.Load(AssemblyName).  That means the assembly will be loaded in the anonymous
            // context (http://blogs.msdn.com/Microsoft/archive/2003/05/29/57143.aspx), and its dependencies can only
            // be loaded from the Load context or using AssemblyResolve event.  However we want to use the LoadFrom
            // context to preload all dependencies specified by <ms:assembly href="uri-reference"/>, so we turn off
            // GenerateInMemory here.
            compilParams.GenerateInMemory = (asmPath == null && !compiler.IsDebug && !refAssembliesByHref) || settings.CheckOnly;

            CompilerResults results;

            try {
                results = provider.CompileAssemblyFromDom(compilParams, codeUnits);
            }
            catch (ExternalException e) {
                // Compiler might have created temporary files
                results = new CompilerResults(compilParams.TempFiles);
                results.Errors.Add(compiler.CreateError(lastScript.EndLineInfo, /*[XT_041]*/ Res.Xslt_ScriptCompileException, e.Message));
            }

            if (!settings.CheckOnly)
            {
                foreach (string fileName in results.TempFiles)
                {
                    allTempFiles.AddFile(fileName, allTempFiles.KeepFiles);
                }
            }

            foreach (CompilerError error in results.Errors)
            {
                FixErrorPosition(error, scriptsForLang);
                compiler.AddModule(error.FileName);
            }

            allErrors.AddRange(results.Errors);
            return(results.Errors.HasErrors ? null : results.CompiledAssembly);
        }
All Usage Examples Of System.Xml.Xsl.Xslt.CompilerErrorCollection::Add