protected override void Dispose (bool disposing)
{
if (_ProcessingBuffer != null) {
Array.Clear (_ProcessingBuffer, 0, _ProcessingBuffer.Length);
_ProcessingBuffer = null;
}
if (_H != null) {
Array.Clear (_H, 0, _H.Length);
_H = null;
}
if (buff != null) {
Array.Clear (buff, 0, buff.Length);
buff = null;
}
}