private SetReadOnlyState ( bool readOnly ) : void | ||
readOnly | bool | |
return | void |
internal void SetReadOnlyState(bool readOnly)
{
m_isReadOnly = readOnly;
}
private unsafe TextInfo CreateTextInfo(bool readOnly) { TextInfo tempTextInfo = new TextInfo(this.m_cultureData); tempTextInfo.SetReadOnlyState(readOnly); return(tempTextInfo); }