StonehearthEditor.NodeData.PostLoadFixup C# (CSharp) Method

PostLoadFixup() public method

public PostLoadFixup ( ) : void
return void
        public virtual void PostLoadFixup()
        {
        }

Usage Example

Exemplo n.º 1
0
        public void Load(Dictionary <string, GameMasterNode> allNodes)
        {
            try
            {
                mJsonFileData = new JsonFileData(mPath);
                mJsonFileData.Load();
                OnFileChanged(allNodes);
            }
            catch (Exception e)
            {
                MessageBox.Show("Unable to load " + mPath + ". Error: " + e.Message);
            }

            if (mNodeData != null)
            {
                mNodeData.PostLoadFixup();
            }
        }