StonehearthEditor.GameMasterNode.GameMasterNode C# (CSharp) Method

GameMasterNode() public method

public GameMasterNode ( string module, string filePath ) : System
module string
filePath string
return System
        public GameMasterNode(string module, string filePath)
        {
            mModule = module;
            mPath = filePath;
            mDirectory = JsonHelper.NormalizeSystemPath(System.IO.Path.GetDirectoryName(mPath));
            mFileName = System.IO.Path.GetFileNameWithoutExtension(mPath);
            kNodeIndex++;
        }