StonehearthEditor.CampaignNodeData.AddOutEdge C# (CSharp) Method

AddOutEdge() public method

public AddOutEdge ( GameMasterNode nodeFile ) : bool
nodeFile GameMasterNode
return bool
        public override bool AddOutEdge(GameMasterNode nodeFile)
        {
            if (nodeFile.NodeType == GameMasterNodeType.ARC)
            {
                mArcTriggers.Add(nodeFile.Name, nodeFile);
                return true;
            }

            return false;
        }