Reconfigure the controller to use the specified action set (ie 'Menu', 'Walk' or 'Drive')
This is cheap, and can be safely called repeatedly. It's often easier to repeatedly call it in
your state loops, instead of trying to place it in all of your state transitions.
public static void ActivateActionSet(ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamController_ActivateActionSet(controllerHandle, actionSetHandle); }