public ISteamMatchmakingPlayersResponse(AddPlayerToList onAddPlayerToList, PlayersFailedToRespond onPlayersFailedToRespond, PlayersRefreshComplete onPlayersRefreshComplete) {
if (onAddPlayerToList == null || onPlayersFailedToRespond == null || onPlayersRefreshComplete == null) {
throw new ArgumentNullException();
}
m_AddPlayerToList = onAddPlayerToList;
m_PlayersFailedToRespond = onPlayersFailedToRespond;
m_PlayersRefreshComplete = onPlayersRefreshComplete;
m_VTable = new VTable() {
m_VTAddPlayerToList = InternalOnAddPlayerToList,
m_VTPlayersFailedToRespond = InternalOnPlayersFailedToRespond,
m_VTPlayersRefreshComplete = InternalOnPlayersRefreshComplete
};
m_pVTable = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(VTable)));
Marshal.StructureToPtr(m_VTable, m_pVTable, false);
m_pGCHandle = GCHandle.Alloc(m_pVTable, GCHandleType.Pinned);
}