SteamDroidServer.SteamDroidServer.listener_ConnectionOpened C# (CSharp) Method

listener_ConnectionOpened() private method

Handles new connections
private listener_ConnectionOpened ( object sender, ConnectionEventArgs eArgs ) : void
sender object The listener accepting the connection
eArgs SteamDroidServer.Networking.EventArguments.ConnectionEventArgs Arguments, containing the opened connection
return void
        private void listener_ConnectionOpened(object sender, ConnectionEventArgs eArgs)
        {
            Logger.Get().Log("Client connected: " + eArgs.Connection.RemoteEndPoint.Address + ":" + eArgs.Connection.RemoteEndPoint.Port);
            clients.Add(new ClientConnection(eArgs.Connection, this));
        }