public void Initialize(ISettings conf)
{
_soundPicker = new SoundPicker(this);
_soundPicker.WatchProject(PluginManager.Core.Project);
_soundPicker.Refresh();
PluginManager.Register(this, _soundPicker, "Sound Test");
PluginManager.Core.LoadProject += IDE_LoadProject;
PluginManager.Core.UnloadProject += IDE_UnloadProject;
PluginManager.Core.TestGame += IDE_TestGame;
}