SharpNav.TiledNavMesh.GetNextTileRef C# (CSharp) Method

GetNextTileRef() public method

public GetNextTileRef ( ) : NavPolyId
return NavPolyId
        public NavPolyId GetNextTileRef()
        {
            //Salt is 1 for first version. As tiles get edited, change salt.
            //Salt can't be 0, otherwise the first poly of tile 0 is incorrectly seen as PolyId.Null.
            return idManager.Encode(1, tileList.Count, 0);
        }