public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
StringBuilder props = new StringBuilder();
if (GetFlag(ConditionFlag.DenyMounted))
props.Append("<BR>Deny Mounted");
if (GetFlag(ConditionFlag.DenyFollowers))
props.Append("<BR>Deny Followers");
if (GetFlag(ConditionFlag.DenyPackContents))
props.Append("<BR>Deny Pack Contents");
if (GetFlag(ConditionFlag.DenyPackEthereals))
props.Append("<BR>Deny Pack Ethereals");
if (GetFlag(ConditionFlag.DenyHolding))
props.Append("<BR>Deny Holding");
if (GetFlag(ConditionFlag.DenyEquipment))
props.Append("<BR>Deny Equipment");
if (GetFlag(ConditionFlag.DenyTransformed))
props.Append("<BR>Deny Transformed");
if (GetFlag(ConditionFlag.StaffOnly))
props.Append("<BR>Staff Only");
if (GetFlag(ConditionFlag.DeadOnly))
props.Append("<BR>Dead Only");
if (props.Length != 0)
{
props.Remove(0, 4);
list.Add(props.ToString());
}
}