public void DrawSkill()
{
for (int i = 0; i < m_CraftItem.Skills.Count; i++)
{
CraftSkill skill = m_CraftItem.Skills.GetAt(i);
double minSkill = skill.MinSkill, maxSkill = skill.MaxSkill;
if (minSkill < 0)
{
minSkill = 0;
}
AddHtmlLocalized(170, 132 + (i * 20), 200, 18, 1044060 + (int)skill.SkillToMake, LabelColor, false, false);
AddLabel(430, 132 + (i * 20), LabelHue, String.Format("{0:F1}", minSkill));
}
CraftSubResCol res = (m_CraftItem.UseSubRes2 ? m_CraftSystem.CraftSubRes2 : m_CraftSystem.CraftSubRes);
int resIndex = -1;
CraftContext context = m_CraftSystem.GetContext(m_From);
if (context != null)
{
resIndex = (m_CraftItem.UseSubRes2 ? context.LastResourceIndex2 : context.LastResourceIndex);
}
bool allRequiredSkills = true;
double chance = m_CraftItem.GetSuccessChance(m_From, resIndex > -1 ? res.GetAt(resIndex).ItemType : null, m_CraftSystem, false, ref allRequiredSkills);
double excepChance = m_CraftItem.GetExceptionalChance(m_CraftSystem, chance, m_From);
if (chance < 0.0)
{
chance = 0.0;
}
else if (chance > 1.0)
{
chance = 1.0;
}
if (excepChance < 0.0)
{
excepChance = 0.0;
}
else if (excepChance > 1.0)
{
excepChance = 1.0;
}
AddHtmlLocalized(170, 80, 250, 18, 1044057, LabelColor, false, false); // Success Chance:
AddLabel(430, 80, LabelHue, String.Format("{0:F1}%", chance * 100));
if (m_ShowExceptionalChance)
{
AddHtmlLocalized(170, 100, 250, 18, 1044058, 32767, false, false); // Exceptional Chance:
AddLabel(430, 100, LabelHue, String.Format("{0:F1}%", excepChance * 100));
}
}