private void btnGetCard_Click(object sender, RoutedEventArgs e)
{
windowGetCard.Show();
ObservableCollection<CardViewModel> model = new ObservableCollection<CardViewModel>();
foreach (var card in _game.OriginalCardSet)
{
if (card.Id > 0 && !(card.Type is HeroCardHandler) && !(card.Type is RoleCardHandler))
{
model.Add(new CardViewModel() { Card = card });
}
}
ctrlGetCard.DataContext = model;
}