public override void Action(SF4Control sf4control, bool sendInputs)
{
if (sendInputs)
{
sf4control.Hold(inputs);
}
if (PlaySound)
{
if (inputs.Intersect(Directions).Count() > 0)
{
roadie.PlaySound(Roadie.HOLD_DIRECTION_SOUND);
}
if (inputs.Intersect(Buttons).Count() > 0)
{
roadie.PlaySound(Roadie.HOLD_BUTTON_SOUND);
}
}
}