public AcceptChanges ( WizardMode wizardMode ) : void | ||
wizardMode | WizardMode | |
return | void |
public override void AcceptChanges(WizardMode wizardMode)
{
if (wizardMode == WizardMode.PropertySheet)
{
this.UpdateConnectorInstance();
}
else
{
try
{
this.CreateConnectorInstance();
this.WizardResult = WizardResult.Success;
}
catch (Exception ex)
{
this.WizardResult = WizardResult.Failed;
this.ErrorMessage = ex.ToString();
}
}
}