RemoteTech.RTCore.FixedUpdate C# (CSharp) Method

FixedUpdate() public method

Called by the Unity engine during the Physics phase. Note that FixedUpdate() is called before the internal engine physics update. This function is often called more frequently than Update().
public FixedUpdate ( ) : void
return void
        public void FixedUpdate()
        {
            OnPhysicsUpdate.Invoke();
        }