private void ParseS1Handshake()
{
sMemory.Position = 0;
var reader = new BinaryReader(sMemory);
if(reader.ReadByte() != PROTOCOL_VERSION)
{
throw new Exception("PROTOCOL DOES NOT MATCH");
}
for(var i = 0; i < serverS1RandomBytes.Length; i++)
{
serverS1RandomBytes[i] = reader.ReadByte();
}
SendC2Handshake();
}