RPGGame.GameServer.UserData.GameUser.OnCS_UserData_InitUser_Req C# (CSharp) Method

OnCS_UserData_InitUser_Req() private method

private OnCS_UserData_InitUser_Req ( SecurePacketRequest reqPacket ) : void
reqPacket RPGGame.Common.SecurePacketRequest
return void
        private void OnCS_UserData_InitUser_Req(SecurePacketRequest reqPacket)
        {
            SecurePacketResponse resPacket = new SecurePacketResponse(reqPacket);
            String nickname = reqPacket.GetStringFromUtf16();

            resPacket.ResultCodeNo = InitUser(nickname);
            SendPacket(resPacket);
        }