PunkX.Mask.collideMask C# (CSharp) Method

collideMask() private method

Collide against an Entity.
private collideMask ( Mask other ) : System.Boolean
other Mask
return System.Boolean
        private Boolean collideMask(Mask other)
        {
            return parent.x - parent.originX + parent.width > other.parent.x - other.parent.originX
                && parent.y - parent.originY + parent.height > other.parent.y - other.parent.originY
                && parent.x - parent.originX < other.parent.x - other.parent.originX + other.parent.width
                && parent.y - parent.originY < other.parent.y - other.parent.originY + other.parent.height;
        }