public Animation ( Microsoft.Xna.Framework.Graphics.Texture2D texture, float frameTime, OnDone onDone ) : System | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
frameTime | float | |
onDone | OnDone | |
return | System |
public Animation(Texture2D texture, float frameTime, OnDone onDone)
: this(texture, frameTime, false)
{
this.onDone = onDone;
}
Animation::Animation ( Microsoft.Xna.Framework.Graphics.Texture2D texture, float frameTime, bool isLooping ) : System |