OpenRA.Traits.Shroud.INotifyCreated C# (CSharp) Method

INotifyCreated() private method

private INotifyCreated ( Actor self ) : void
self Actor
return void
        void INotifyCreated.Created(Actor self)
        {
            var gs = self.World.LobbyInfo.GlobalSettings;
            fogEnabled = gs.OptionOrDefault("fog", info.FogEnabled);

            ExploreMapEnabled = gs.OptionOrDefault("explored", info.ExploredMapEnabled);
            if (ExploreMapEnabled)
                self.World.AddFrameEndTask(w => ExploreAll());
        }