public ObjectDataBlockUpdateEventArgs(Simulator simulator, Primitive prim, Primitive.ConstructionData constructionData,
ObjectUpdatePacket.ObjectDataBlock block, ObjectMovementUpdate objectupdate, NameValue[] nameValues)
{
this.m_Simulator = simulator;
this.m_Prim = prim;
this.m_ConstructionData = constructionData;
this.m_Block = block;
this.m_Update = objectupdate;
this.m_NameValues = nameValues;
}