private void CameraConstraintHandler(Packet packet, Simulator simulator)
{
if (OnCameraConstraint != null)
{
CameraConstraintPacket camera = (CameraConstraintPacket)packet;
try { OnCameraConstraint(camera.CameraCollidePlane.Plane); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
}