public SetChannelVolume ( |
||
handle | ||
volume | int | |
return | void |
public void SetChannelVolume(SoundHandle handle, int volume)
{
lock (_gate)
{
var index = handle.Value % NumChannels;
if (_channels[index] == null || _channels[index].Handle.Value != handle.Value)
return;
_channels[index].Volume = volume;
}
}