public void Message (JObject data) {
if (Application.platform == RuntimePlatform.WebGLPlayer) {
Application.ExternalCall ("window.app.processUnityData", data.ToString ());
} else if (Application.platform == RuntimePlatform.Android) {
#if UNITY_ANDROID
webViewObject.EvaluateJS("androidUnityPostMessage('" + data.ToString().Replace("'", "\\'") + "');");
#endif
} else {
Send (data.ToString ());
}
}