Mono_Server.GameServer.CreateTestObject C# (CSharp) Method

CreateTestObject() public method

public CreateTestObject ( ) : Entity
return Entity
        public Entity CreateTestObject()
        {
            var midgard = LookupSystem<Midgard>();
            var entity = ObjectMapper.CreateEntity();

            RenderData renderData = (RenderData)ObjectMapper.Create((uint)entity.UniqueId, typeof(RenderData));
            renderData.Set(midgard, entity, _monoServer.Content);
            entity.AddComponent(renderData);
            var phyComp = entity.GetComponent<Physics2dComponent>();
            phyComp.Body.LinearVelocity = new Vector2(rng.Next(-10, 10),rng.Next(-10, 10));
            return entity;
        }