Moe.StateMachine.StateMachineBuilder.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( StateMachine sm ) : State
sm StateMachine
return Moe.StateMachine.States.State
		public State Initialize(StateMachine sm)
		{
			State root = Build(null);

			foreach (IPlugIn plugin in Context.PlugIns)
				sm.AddPlugIn(plugin);

			return root;
		}