public override void updateObstacleGrid(long[] grid, Ice.Current current)
{
//Console.WriteLine("\n\nObstacleGrid:");
//bool[,] decodedGrid = BotConnection.DecodeObstacleGrid(grid);
//for (int i = 0; i < BotConnection.GRID_HEIGHT; i++) {
// for (int j = 0; j < BotConnection.GRID_WIDTH; j++) {
// Console.Write(decodedGrid[i, j] ? 'X' : '.');
// }
// Console.WriteLine();
//}
}