Minecraft.BiomeGen.F14.GenLayerRiverInit.getInts C# (CSharp) Method

getInts() public method

public getInts ( int par1, int par2, int par3, int par4 ) : int[]
par1 int
par2 int
par3 int
par4 int
return int[]
        public override int[] getInts(int par1, int par2, int par3, int par4)
        {
            int[] var5 = this.parent.getInts(par1, par2, par3, par4);
            int[] var6 = IntCache.getIntCache(par3 * par4);

            for (int var7 = 0; var7 < par4; ++var7)
            {
                for (int var8 = 0; var8 < par3; ++var8)
                {
                    this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2));
                    var6[var8 + var7 * par3] = var5[var8 + var7 * par3] > 0 ? this.nextInt(2) + 2 : 0;
                }
            }

            return var6;
        }