Microsoft.Xna.Framework.Graphics.RasterizerState.BindToGraphicsDevice C# (CSharp) Method

BindToGraphicsDevice() private method

private BindToGraphicsDevice ( Microsoft.Xna.Framework.Graphics.GraphicsDevice device ) : void
device Microsoft.Xna.Framework.Graphics.GraphicsDevice
return void
        internal void BindToGraphicsDevice(GraphicsDevice device)
        {
            if (_defaultStateObject)
                throw new InvalidOperationException("You cannot bind a default state object.");
            if (GraphicsDevice != null && GraphicsDevice != device)
                throw new InvalidOperationException("This rasterizer state is already bound to a different graphics device.");
            GraphicsDevice = device;
        }