public Music(FMOD.System system, string intropath, string looppath, float baseVol)
{
this.system = system;
callback = new CHANNEL_CALLBACK(SyncCallback);
baseVolume = baseVol;
volume = 1;
if (looppath != null) system.createSound(looppath, MODE.LOOP_NORMAL, ref loop);
if (intropath != null)
{
system.createSound(intropath, MODE.DEFAULT, ref intro);
}
Playing = false;
}