public void GetMassInverse(MatrixXD massInv)
{
massInv.SetSubMatrix(index, index, massInv.SubMatrix(index, 3, index, 3)
+ 1.0f / Mass * DenseMatrixXD.CreateIdentity(3));
massInv.SetSubMatrix(index + 3, index + 3, massInv.SubMatrix(index + 3, 3, index + 3, 3)
+ m_inertiainv);
}