private ChangeIndicatorColours ( int game, bool state, bool isTree ) : void | ||
game | int | Game to change indicater of. |
state | bool | |
isTree | bool | |
return | void |
private void ChangeIndicatorColours(int game, bool state, bool isTree)
{
if (PreviewTabPages.InvokeRequired)
PreviewTabPages.Invoke(new Action(() => ChangeIndicatorColours(game, state, isTree)));
else
{
Color color = state ? Color.LightGreen : Color.Red;
switch (game)
{
case 1:
if (isTree)
OneTreeLabel.ForeColor = color;
else
OneLabel.ForeColor = color;
break;
case 2:
if (isTree)
TwoTreeLabel.ForeColor = color;
else
TwoLabel.ForeColor = color;
break;
case 3:
if (isTree)
ThreeTreeLabel.ForeColor = color;
else
ThreeLabel.ForeColor = color;
break;
}
}
}