ME3Explorer.Unreal.Classes.WwiseStream.PlayWave C# (CSharp) Method

PlayWave() private method

private PlayWave ( string path ) : void
path string
return void
        private void PlayWave(string path)
        {
            if (!File.Exists(path))
                return;
            string loc = Path.GetDirectoryName(Application.ExecutablePath) + "\\exec";
            Stream fs = new FileStream(path, FileMode.Open, FileAccess.Read);
            if (path.EndsWith(".pcc"))
            {
                using (ME3Package package = MEPackageHandler.OpenME3Package(path))
                {
                    if (package.IsCompressed)
                    {
                        Stream result = CompressionHelper.DecompressME3(fs);
                        fs.Dispose();
                        fs = result;
                    }
                } 
            }
            if (DataOffset + DataSize > fs.Length)
                return;
            ExtractRawFromStream(fs);
            ConvertRiffToWav();
            if (File.Exists(loc + "\\out.wav"))
            {
                sp = new SoundPlayer(loc + "\\out.wav");
                sp.Play();
                while (!sp.IsLoadCompleted)
                    Application.DoEvents();
            }
            fs.Dispose();
        }