private void p1_Resize(object sender, EventArgs e)
{
if (SceneMan != null && SceneMan.device != null)
{
PresentParameters p = SceneMan.device.PresentationParameters;
if (p1.Width > 0 && p1.Height > 0)
{
p.BackBufferWidth = p1.Width;
p.BackBufferHeight = p1.Height;
SceneMan.device.Reset(p);
SceneMan.ResetDX();
}
}
}