public override void DeserializeToken (JSONReader JSONReader, string Tag) {
switch (Tag) {
case "Data" : {
Data = JSONReader.ReadString ();
break;
}
case "Offset" : {
// Have a sequence of values
bool _Going = JSONReader.StartArray ();
Offset = new List <int> ();
while (_Going) {
int _Item = JSONReader.ReadInteger32 ();
Offset.Add (_Item);
_Going = JSONReader.NextArray ();
}
break;
}
default : {
break;
}
}
// check up that all the required elements are present
}