public void UpdateSpaceInfoView(int objId, bool isPlayer, float x, float y, float z, float dir)
{
SpaceInfoView view = GetSpaceInfoViewById(objId);
if (null == view)
{
view = CreateSpaceInfoView(objId, isPlayer);
}
if (null != view)
{
view.NeedDestroy = false;
view.Update(x, y, z, dir);
}
}