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GameFramework
ServerStorySystem
Init
GameFramework.ServerStorySystem.Init C# (CSharp) Method
ServerStorySystem Class Documentation
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Open project: dreamanlan/CSharpGameFramework
Init()
private
method
private
Init
(
Scene
scene
) :
void
scene
Scene
return
void
internal void Init(Scene scene) { StaticInit(); m_Scene = scene; }
Same methods
ServerStorySystem::
Init
(
UserThread
userThread
) :
void
ServerStorySystem
AddAiStoryInstanceInfoToPool
AddStoryInstance
ClearStoryInstancePool
CountMessage
CountStory
GetStory
GetStoryInstance
GetUnusedAiStoryInstanceInfoFromPool
Init
LoadCustomCommandsAndValues
MarkStoryTerminated
NewAiStoryInstance
NewStoryInstance
PauseMessageHandler
PauseStory
PreloadAiStory
PreloadNamespacedStory
PreloadSceneStories
PreloadStory
RecycleAiStoryInstance
Reset
SendMessage
ServerStorySystem
StartStory
StaticInit
StopStory
ThreadInitMask
Tick