GameFramework.Room.NoticeRoomClosing C# (CSharp) Method

NoticeRoomClosing() private method

private NoticeRoomClosing ( ) : void
return void
        internal void NoticeRoomClosing()
        {
            foreach (User user in room_users_) {
                if (user != null && (int)UserControlState.UserDropped == user.UserControlState) {
                    Msg_RL_UserDrop unqBuilder = new Msg_RL_UserDrop();
                    unqBuilder.RoomID = cur_room_id_;
                    unqBuilder.UserGuid = user.Guid;
                    unqBuilder.IsBattleEnd = true;
                    connector_.SendMsgToLobby(unqBuilder);
                    user.LastNotifyUserDropTime = TimeUtility.GetLocalMilliseconds();
                }
            }
        }