GameFramework.ProtoHelper.EncodePosition3D C# (CSharp) Method

EncodePosition3D() public static method

public static EncodePosition3D ( float x, float y, float z ) : ulong
x float
y float
z float
return ulong
        public static ulong EncodePosition3D(float x, float y, float z)
        {
            ulong vx = (ulong)EncodeFloat(x);
              ulong vy = (ulong)EncodeFloat(y);
              ulong vz = (ulong)EncodeFloat(z);
              return (vz << 34) + (vy << 17) + vx;
        }