public int GetGameObjectCurSkillId(UnityEngine.GameObject obj)
{
int id = 0;
EntityViewModel view = EntityController.Instance.GetEntityView(obj);
if (null != view) {
SkillInfo skillInfo = view.Entity.GetSkillStateInfo().GetCurSkillInfo();
if (null != skillInfo) {
id = skillInfo.SkillId;
}
}
return id;
}