GameFramework.AiLogic_Npc_General.IdleHandler C# (CSharp) Method

IdleHandler() private method

private IdleHandler ( EntityInfo npc, long deltaTime ) : void
npc EntityInfo
deltaTime long
return void
        private void IdleHandler(EntityInfo npc, long deltaTime)
        {
            if (npc.GetMovementStateInfo().IsMoving)
                NotifyAiStopPursue(npc);

            ChangeToState(npc, (int)AiStateId.Combat);
        }