GameDevWare.Charon.Settings.Save C# (CSharp) Method

Save() private method

private Save ( ) : void
return void
        internal void Save()
        {
            this.Validate();

            try
            {
                var content = JsonObject.From(this).Stringify();
                var currentContent = File.Exists(SETTINGS_PATH) ? File.ReadAllText(SETTINGS_PATH, DefaultEncoding) : null;
                if (string.Equals(content, currentContent, StringComparison.OrdinalIgnoreCase))
                    return; // no changes

                File.WriteAllText(SETTINGS_PATH, content, DefaultEncoding);
            }
            catch (Exception e)
            {
                Debug.LogError(string.Format("Failed to save settings for Charon in file '{0}'.", SETTINGS_PATH));
                Debug.LogError(e);
            }
        }