Game.KinectPlayer.PerformJump C# (CSharp) Method

PerformJump() private method

private PerformJump ( ) : void
return void
        private void PerformJump()
        {
            if (timeCounter < jumpExpectedFunctionCalls)
            {
                timeCounter++;
                modelPosition.objectArrangement.Position = new Vector3(modelPosition.oldArrangement.Position.X,
                   modelPosition.oldArrangement.Position.Y + (timeCounter * jumpVelocity - jumpGravity * timeCounter * timeCounter / 2) / jumpHeightDivider,
                   modelPosition.oldArrangement.Position.Z);
                NyanMoveRight();
            }
            else
            {
                NyanPositionReset();
                AfterJumpReset();
                ScoreInCurrentGame += GameConstants.BonusPoints;
            }
        }