GPSTD_RM.Screen.Load C# (CSharp) Method

Load() public method

public Load ( GraphicsDevice gDev ) : void
gDev GraphicsDevice
return void
        public virtual void Load(GraphicsDevice gDev)
        {
        }

Usage Example

Exemplo n.º 1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            base.Initialize();

            screen = screens.Splash;
            screen.Load(GraphicsDevice);
        }
All Usage Examples Of GPSTD_RM.Screen::Load