Fusion.Drivers.Graphics.GraphicsDevice.ResetStates C# (CSharp) Method

ResetStates() public method

Resets all devices states including RTs and DS
public ResetStates ( ) : void
return void
		public void ResetStates ()
		{
			lock (this.DeviceContext) {
				deviceContext.ClearState();

				SetTargets( null );
				SetupVertexInput( null, null );
				SetupVertexOutput( null, 0 );

				PixelShaderResources	.Clear();
				VertexShaderResources 	.Clear();
				GeometryShaderResources .Clear();
				ComputeShaderResources 	.Clear();
				DomainShaderResources 	.Clear();
				HullShaderResources 	.Clear();

				PixelShaderSamplers		.Clear();
				VertexShaderSamplers	.Clear();
				GeometryShaderSamplers	.Clear();
				ComputeShaderSamplers	.Clear();
				DomainShaderSamplers	.Clear();
				HullShaderSamplers		.Clear();

				PixelShaderConstants	.Clear();
				VertexShaderConstants	.Clear();
				GeometryShaderConstants	.Clear();
				ComputeShaderConstants	.Clear();
				DomainShaderConstants	.Clear();
				HullShaderConstants		.Clear();

				PipelineState	=	null;
			}
		}